AI Insights · Timothy · July 2022
Top 5 2D Anime Games on Android in Spain Q2 2022
Explore the performance of the top 5 2D anime games on the Android platform in Spain for the second quarter of 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 2D anime games on the Android platform in Spain showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends:
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw its weekly revenue peak at around $59.9K in late April, with fluctuations throughout the quarter, ending at approximately $15.7K in the last week of June. Weekly downloads followed an upward trend, starting at 1.2K at the end of March and rising to nearly 3K by the end of June. Active users displayed stability, starting at around 47.2K and closing the quarter at 51.7K.
Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced a mix of ups and downs in weekly revenue, peaking at $16.8K in early May and ending at about $13.8K in late June. Downloads spiked significantly in mid-May with 3.3K and 5.9K in the last two weeks of May, but then dropped to around 200 by the end of June. Active users saw a high of 27.3K in late May, before declining to 19.4K by the end of the quarter.
ONE PIECE TREASURE CRUISE-RPG, another title from Bandai Namco Entertainment Inc., exhibited notable peaks in revenue, with a high of $24.5K in mid-May and a more stable end to the quarter at $6.4K. Downloads showed a gradual increase, peaking at 1.3K in mid-May, then slightly decreasing to 799 by the end of June. Active user numbers steadily increased, starting at approximately 5K and reaching 8.3K by mid-June.
Epic Seven from Smilegate Holdings, Inc. had its highest revenue of $13.5K in early May, with fluctuations, and ended June at around $5.8K. Downloads remained relatively stable, with minor fluctuations, peaking at 569 in early May and ending June with 281. Active users showed a consistent trend, maintaining around 5.4K at the quarter's start and closing at roughly 5K.
AFK Arena by LilithGames experienced a steady trend in weekly revenue, peaking at $7.8K in early May and ending at $5.6K in late June. Downloads remained relatively stable, averaging around 500-800 downloads per week. Active users also showed consistency, starting the quarter at 10K and ending at approximately 9.5K.
These insights are derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.